For its latest post-apocalyptic foray with Playstation game The Last of Us, developers Naughty Dog got to work mining the depths of beautiful decay redolent in the ruin photography genre – that’s ruins porn to you hipsters.
Ruin photography focusses on the aesthetic and artistic value of urban decay, and was first seen in book form in Yves Marchand and Romain Meffre’s The Ruins of Detroit in 2010.
It’s a genre that can be traced back to the used universe of sci-fi.
The world of The Last of Us, isn’t just one of desolation, it’s one where nature has fought back; it’s a world nature is reclaiming.
“It was interesting to learn how much pushing back against nature we have to do just to maintain the status quo of our cities,” according to The Last of Us’s creative director, Neil Druckmann.
The Last of Us development team also looked to literature to create the right atmosphere: David Oshinsky’s Pulitzer Prize–winning book, Polio: An American Story, and Alan Weisman’s The World Without Us. There’s also a strong reference to Cormac McCarthy’s The Road. But as the Wall Street Journal says, The Last of Us sidesteps Cormac’s more reflective moments – rather than wrestle with God the characters fight zombies.
The two main characters hard-boiled middle-aged Joel and young naif Ellie maintain their fragility throughout the game, adding another human element to what could be an inhumane environment.
Take a look at the trailer – it is a PEGI 18, so be warned. You’ve still got time to pre-order the Playstation game, so click through and you can be in line for the pre-order bonus sights and sounds pack.
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